Chapter 11

Math and Game Balance

In this chapter, we explore various systems of probability and randomness and how they relate to paper game technologies. You also learn a little about the Google Sheets online spreadsheet application that can help us explore these possibilities.

Following the mathematical explorations (which I promise are as clear and easy to understand as possible), we cover how you can use these systems in both paper and digital games to balance and improve gameplay.

The Meaning of Game Balance

After you’ve made your initial game prototype and experimented with it a few times through playtests, you will probably need to balance it as part of your iteration process. Balance is a term that you will often hear when working on ...

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