Chapter 33

Prospector Solitaire – Part 1

In this chapter, you make the skeleton of your first card game, a digital version of the popular Tri-Peaks solitaire game. By the end of the chapter, you’ll have not only a basic version of a working card game but also a great framework for future card games you want to create. The next chapter will make this game look much prettier.

This chapter includes several new techniques, including using JSON configuration files, making a WebGL build, and your first look at Unity’s 2D sprite tools.

What You Will Learn

This chapter covers several new concepts and reviews many others. These include:

  • Using JsonUtility to parse data from text files in the JSON (JavaScript Object Notation) format

  • Working with pixel-based ...

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