Video description
Introduction to Java for Android Development LiveLessons provides step-by-step guidance for absolute beginners with no programming experience to learn Java by practicing meaningful, real-world Android development.Description
In this video training, you first get answers to common questions you have when thinking about becoming a developer or programmer. You then download and install the software that makes writing code easier in order to run a simple app. From there, you dig into understanding the strange characters and words that make up that app before focusing on writing completely new code. With a familiarity of basic code, you focus on making the app interactive by listening to a button being pressed. Next, you look at customizing the app’s layout and learning programming techniques to write more complex code. Finally, everything comes together with the addition of saving and loading app data. This video training takes you from no programming experience at all to an understanding of the core parts of Java and Android application development.
Skill Level
• Beginner
What You Will Learn
• Install and run the software used to develop Android apps
• Read and write both Java and XML
• Learn object- oriented programming fundamentals
• Add interactivity to an app
• Use abstraction and inheritance to simplify and reuse code
• Create app layouts
Who Should Take This Course b>
• Anyone with an interest in learning Java or Android development, whether to simply tinker or start a new career
Course Requirements
• Basic computer knowledge (how to browse the web and install programs)
• Ability to draw at a preschool level
• No prior programming experience required
Lesson Descriptions b>
Lesson 1: Answering Common Questions
Everyone who is beginning to learn to program has a lot of questions, and this lesson addresses the most common ones.
Lesson 2: Diving in with Your First Android App
This lesson focuses on setting up your computer with the right software to make Android development easy.
Lesson 3: Starting to Code
In this lesson, it's time to jump right into the code and start seeing what's there, how it's organized, and how changes affect the app.
Lesson 4: Creating and Using a Class
One of Java's fundamental building blocks is the class, so it's covered in detail in Lesson 4.
Lesson 5: Using Strings and Logging
Strings are an important part of any program, and this lesson shows how to make use of them by logging progress within an app.
Lesson 6: Adding Android Interactivity
This lesson shows you how to add a button to the layout and respond to interactions with that button.
Lesson 7: Using Input to Create Objects
Using input from your users is one of the most common ways to drive the data within an app, so this lesson shows how to gather user input, handle errors, and even support other languages.
Lesson 8: Working with Abstraction and Collections
This lesson focuses on the powerful but complex concepts of abstraction and collections, breaking them down into easily understood sections.
Lesson 9: Building an Application Layout
Android's layout system is extremely powerful, so this lesson focuses on core pieces such as Fragment, LinearLayout, and RelativeLayout, as well as screen density.
Lesson 10: Developing the Application Data
This lesson shows how Java's powerful enum concept can be used as an alternative to multiple classes, and it then expands on that to show how to use enums to populate a RecyclerView.
Lesson 11: Updating the UI with User Data
This lesson continues with passing an enum between two different Activity instances and into a custom Fragment, and then using it to update the UI. It finishes with the ability to save and restore data.
About LiveLessons Video Training
The LiveLessons Video Training series publishes hundreds of hands-on, expert-led video tutorials covering a wide selection of technology topics designed to teach you the skills you need to succeed. This professional and personal technology video series features world-leading author instructors published by your trusted technology brands: Addison-Wesley, Cisco Press, IBM Press, Pearson IT Certification, Prentice Hall, Sams, and Que. Topics include: IT Certification, Programming, Web Development, Mobile Development, Home and Office Technologies, Business and Management, and more. View all LiveLessons on InformIT at: http://www.informit/livelessons
Ian G. Clifton is a professional Android application developer, user experience advocate, and author. He has worked with many developers and designers and led Android teams since the early days of Android. He created the first version of many well known Android apps such as CNET News and CBS News and has since worked on many advanced apps such as Saga.
Ian's love of technology, art, and user experience has led him along a variety of paths. In addition to Android development, he has done platform, web, and desktop development. He served in the United States Air Force as a Satellite, Wideband, and Telemetry Systems Journeyman and has also created quite a bit of art with pencil, brush, and camera.
You can follow Ian G. Clifton on Twitter at http://twitter.com/IanGClifton and see his thoughts about mobile development, art, and the world at https://plus.google.com/+IanClifton/. He published a video series called The Essentials of Android Application Development LiveLessons and wrote Android User Interface Design: Implementing Material Design for Developers.
Table of contents
- 0.0 Introduction
-
Lesson 1: Answering Common Questions
- 1.0 Learning objectives
- 1.1 How should I use these videos?
- 1.2 What is a programming language?
- 1.3 Why are there so many programming languages?
- 1.4 What is Java?
- 1.5 How much math is involved?
- 1.6 What skills do I need?
- 1.7 What kind of computer do I need?
- 1.8 What is the most difficult part of programming?
- 1.9 How do I find answers to questions, problems, and errors?
- Lesson 2: Diving in with Your First Android App
- Lesson 3: Starting to Code
- Lesson 4: Creating and Using a Class
- Lesson 5: Using Strings and Logging
- Lesson 6: Adding Android Interactivity
- Lesson 7: Using Input to Create Objects
- Lesson 8: Working with Abstraction and Collections
- Lesson 9: Building an Application Layout
-
Lesson 10: Developing the Application Data
- 10.0 Learning objectives
- 10.1 Define an abstract class with an abstract method
- 10.2 Create subclasses and implement the abstract method
- 10.3 Refactor subclasses to avoid repetition
- 10.4 Use enums for finite instances
- 10.5 Define strings for display
- 10.6 Use enums in an adapter
- 10.7 Review the progress
- Lesson 11: Updating the UI with User Data
Product information
- Title: Introduction to Java for Android Development LiveLessons Video Training
- Author(s):
- Release date: August 2016
- Publisher(s): Addison-Wesley Professional
- ISBN: 0134593960
You might also like
video
Kubernetes for the Absolute Beginners - Hands-On
Learn how to deploy Kubernetes applications effectively and kick-start your DevOps career with this interactive video …
video
Docker for the Absolute Beginner - Hands-On
Docker is an open platform for developers and sysadmins to build, deploy, and run distributed applications …
video
Modern Java Collections
More than 6 hours of video training covering Java Collections, including design considerations and features added …
book
Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, 2nd Edition
Through a series of recent breakthroughs, deep learning has boosted the entire field of machine learning. …