Introduction to Network Emulation

Book description

Emulation is a hybrid experimentation technique intended to bridge the gap between simulation and real-world testing. The key idea of emulation is to reproduce in real time and in a controlled manner the essential functionality of a system, so that it can interact with other real systems that can thus be evaluated. This book describes the technique of network emulation and compares it with the other experimental approaches: the scholarly analytical modeling, the popular network simulation, and the demanding real-world testing. To emphasize the practical aspects related to emulation, this book presents a large number of examples of network emulators on the market, as well as provides an in-depth analysis of a case study, the wireless network emulation testbed called QOMB.

Table of contents

  1. Front Cover
  2. Introduction to Network Emulation
  3. Copyright
  4. Dedication
  5. Table of Contents (1/2)
  6. Table of Contents (2/2)
  7. List of Acronyms
  8. Preface
  9. 1. Introduction
  10. Part I: The Ins and Outs of Network Emulation
    1. 2. Network Emulation 101 (1/7)
    2. 2. Network Emulation 101 (2/7)
    3. 2. Network Emulation 101 (3/7)
    4. 2. Network Emulation 101 (4/7)
    5. 2. Network Emulation 101 (5/7)
    6. 2. Network Emulation 101 (6/7)
    7. 2. Network Emulation 101 (7/7)
    8. 3. Emulators in the Wild (1/8)
    9. 3. Emulators in the Wild (2/8)
    10. 3. Emulators in the Wild (3/8)
    11. 3. Emulators in the Wild (4/8)
    12. 3. Emulators in the Wild (5/8)
    13. 3. Emulators in the Wild (6/8)
    14. 3. Emulators in the Wild (7/8)
    15. 3. Emulators in the Wild (8/8)
  11. Part II: Network Emulators to Remember
    1. 4. Free Network Emulators (1/4)
    2. 4. Free Network Emulators (2/4)
    3. 4. Free Network Emulators (3/4)
    4. 4. Free Network Emulators (4/4)
    5. 5. Commercial Network Emulators (1/14)
    6. 5. Commercial Network Emulators (2/14)
    7. 5. Commercial Network Emulators (3/14)
    8. 5. Commercial Network Emulators (4/14)
    9. 5. Commercial Network Emulators (5/14)
    10. 5. Commercial Network Emulators (6/14)
    11. 5. Commercial Network Emulators (7/14)
    12. 5. Commercial Network Emulators (8/14)
    13. 5. Commercial Network Emulators (9/14)
    14. 5. Commercial Network Emulators (10/14)
    15. 5. Commercial Network Emulators (11/14)
    16. 5. Commercial Network Emulators (12/14)
    17. 5. Commercial Network Emulators (13/14)
    18. 5. Commercial Network Emulators (14/14)
    19. 6. Emulation-Capable Network Simulators (1/8)
    20. 6. Emulation-Capable Network Simulators (2/8)
    21. 6. Emulation-Capable Network Simulators (3/8)
    22. 6. Emulation-Capable Network Simulators (4/8)
    23. 6. Emulation-Capable Network Simulators (5/8)
    24. 6. Emulation-Capable Network Simulators (6/8)
    25. 6. Emulation-Capable Network Simulators (7/8)
    26. 6. Emulation-Capable Network Simulators (8/8)
    27. 7. Network Emulation Testbeds (1/10)
    28. 7. Network Emulation Testbeds (2/10)
    29. 7. Network Emulation Testbeds (3/10)
    30. 7. Network Emulation Testbeds (4/10)
    31. 7. Network Emulation Testbeds (5/10)
    32. 7. Network Emulation Testbeds (6/10)
    33. 7. Network Emulation Testbeds (7/10)
    34. 7. Network Emulation Testbeds (8/10)
    35. 7. Network Emulation Testbeds (9/10)
    36. 7. Network Emulation Testbeds (10/10)
    37. 8. More to Consider (1/5)
    38. 8. More to Consider (2/5)
    39. 8. More to Consider (3/5)
    40. 8. More to Consider (4/5)
    41. 8. More to Consider (5/5)
  12. Part III: A Case Study: QOMB
    1. 9. QOMB Overview (1/2)
    2. 9. QOMB Overview (2/2)
    3. 10. QOMET (1/4)
    4. 10. QOMET (2/4)
    5. 10. QOMET (3/4)
    6. 10. QOMET (4/4)
    7. 11. StarBED (1/4)
    8. 11. StarBED (2/4)
    9. 11. StarBED (3/4)
    10. 11. StarBED (4/4)
    11. 12. QOMET on StarBED (1/5)
    12. 12. QOMET on StarBED (2/5)
    13. 12. QOMET on StarBED (3/5)
    14. 12. QOMET on StarBED (4/5)
    15. 12. QOMET on StarBED (5/5)
    16. 13. QOMB Experiments (1/5)
    17. 13. QOMB Experiments (2/5)
    18. 13. QOMB Experiments (3/5)
    19. 13. QOMB Experiments (4/5)
    20. 13. QOMB Experiments (5/5)
    21. 14. Concluding Remarks (1/3)
    22. 14. Concluding Remarks (2/3)
    23. 14. Concluding Remarks (3/3)
  13. Bibliography (1/2)
  14. Bibliography (2/2)
  15. Back Cover

Product information

  • Title: Introduction to Network Emulation
  • Author(s): Razvan Beuran
  • Release date: November 2012
  • Publisher(s): CRC Press
  • ISBN: 9789814364096