© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2021
V. G. BruscaIntroduction to Video Game Engine Developmenthttps://doi.org/10.1007/978-1-4842-7039-4_16

16. PongClone Project Setup

Victor G Brusca1  
(1)
Edison, NJ, USA
 

Before I begin the chapter I want to list some general project notes to help make sure you have things setup correctly and can address the most common issues quickly. The notes are as follows:

Java:
  1. 1.

    The game project should be configured with a working directory set to ‘./dist’ in the project’s ‘Run’ settings.

     
Java and C#:
  1. 1.

    The ENGINE_CONFIG_FILE field of the static main class should point to the game project’s config file in the ‘cfg’ directory with a relative path from the project’s working ...

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