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Invent Your Own Computer Games with Python , 4th Edition
book

Invent Your Own Computer Games with Python , 4th Edition

by Al Sweigart
December 2016
Intermediate to advanced content levelIntermediate to advanced
376 pages
9h 5m
English
No Starch Press
Content preview from Invent Your Own Computer Games with Python , 4th Edition

4A JOKE-TELLING PROGRAM

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This chapter’s program tells a few jokes to the user and demonstrates more advanced ways to use strings with the print() function. Most of the games in this book will have simple text for input and output. The input is typed on the keyboard by the user, and the output is the text displayed on the screen.

You’ve already learned how to display simple text output with the print() function. Now let’s take a deeper look at how strings and print() work in Python.

Sample ...

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Publisher Resources

ISBN: 9781492019152Errata Page