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Invent Your Own Computer Games with Python , 4th Edition
book

Invent Your Own Computer Games with Python , 4th Edition

by Al Sweigart
December 2016
Intermediate to advanced content levelIntermediate to advanced
376 pages
9h 5m
English
No Starch Press
Content preview from Invent Your Own Computer Games with Python , 4th Edition

8WRITING THE HANGMAN CODE

image

This chapter’s game introduces many new concepts, but don’t worry: you’ll experiment with them in the interactive shell before actually programming the game. You’ll learn about methods, which are functions attached to values. You’ll also learn about a new data type called a list. Once you understand these concepts, it will be much easier to program Hangman.

Source Code for Hangman

This chapter’s game is a bit longer than the previous games, but much of it is ...

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Publisher Resources

ISBN: 9781492019152Errata Page