Skip to Main Content
Invent Your Own Computer Games with Python , 4th Edition
book

Invent Your Own Computer Games with Python , 4th Edition

by Al Sweigart
December 2016
Intermediate to advanced content levelIntermediate to advanced
376 pages
9h 5m
English
No Starch Press
Content preview from Invent Your Own Computer Games with Python , 4th Edition

15THE REVERSEGAM GAME

image

In this chapter, we’ll make Reversegam, also known as Reversi or Othello. This two-player board game is played on a grid, so we’ll use a Cartesian coordinate system with x- and y-coordinates. Our version of the game will have a computer AI that is more advanced than our Tic-Tac-Toe AI from Chapter 10. In fact, this AI is so good that it will probably beat you almost every time you play. (I lose whenever I play against it!)

How to Play Reversegam

Reversegam has an 8×8 board ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Art of Computer Programming, The: Volume 1: Fundamental Algorithms, 3rd Edition

Art of Computer Programming, The: Volume 1: Fundamental Algorithms, 3rd Edition

Donald E. Knuth
Expert Python Programming – Fourth Edition - Fourth Edition

Expert Python Programming – Fourth Edition - Fourth Edition

Michał Jaworski, Tarek Ziade, Tarek Ziadé

Publisher Resources

ISBN: 9781492019152Errata Page