Table of Contents
Preface
Part 1: Swift
Chapter 1: Getting Familiar with Xcode
Technical requirements
Downloading and installing Xcode from the App Store
Understanding the Xcode user interface
Running the app in the iOS simulator
Understanding the No Devices and Build sections
Using an iOS device for development
Trusting the Developer App certificate on your iOS device
Connecting an iOS device wirelessly
Summary
Chapter 2: Simple Values and Types
Technical requirements
Understanding Swift playgrounds
Customizing fonts and colors
Running playground code
Exploring data types
Representing integers
Representing floating-point numbers
Representing Booleans
Representing strings
Using common data types in the playground
Exploring constants and variables ...
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