Book description
Apple's iOS Platform continues to lead mobile operating systems both in terms of developer interest and profits. In previous releases of iOS, Apple has introduced a radical new interface design that manages to be both visually simple and graphically rich. Using the tools in Xcode 5, developers can create stunning new applications with and deploy them across Apple's growing iOS device family, including the iPhone, iPad, iPad mini, and iPod.
With each passing year, the iOS development environment matures and new tools are added to the developer's toolbox (Xcode). While this is great for seasoned pros, it can be overwhelming for new developers. IOS Application Development in 24 Hours, Sams Teach Yourself offers a unique approach to learning iOS development by explaining all the core concepts needed to get started quickly. Readers will learn everything from how to install the Xcode developer tools to how the Objective-C language works, what the Model-View-Controller design pattern is, and, of course, how to build real, working applications that take advantage of the latest versions of iOS and Xcode. Each chapter provides a hands-on exercise for the user to complete and detailed steps describing the development process.
Upon completing the title, readers will be able to write and publish applications for the iOS platform - iPhone, iPad, iPad mini, iPod, and whatever else Apple may have up its sleeves.
Table of contents
- About This eBook
- Title Page
- Copyright Page
- Contents at a Glance
- Table of Contents
- About the Author
- Dedication
- Acknowledgments
- We Want to Hear from You!
- Reader Services
- Introduction
- Hour 1. Preparing Your System and iDevice for Development
- Hour 2. Introduction to Xcode and the iOS Simulator
- Hour 3. Discovering Swift and the iOS Playground
- Hour 4. Inside Cocoa Touch
- Hour 5. Exploring Interface Builder
- Hour 6. Model-View-Controller Application Design
- Hour 7. Working with Text, Keyboards, and Buttons
- Hour 8. Handling Images, Animation, Sliders, and Steppers
- Hour 9. Using Advanced Interface Objects and Views
- Hour 10. Getting the User’s Attention
- Hour 11. Implementing Multiple Scenes and Popovers
- Hour 12. Making Choices with Toolbars and Pickers
- Hour 13. Advanced Storyboards Using Navigation and Tab Bar Controllers
- Hour 14. Navigating Information Using Table Views and Split View Controllers
- Hour 15. Reading and Writing Application Data
- Hour 16. Building Responsive User Interfaces
- Hour 17. Using Advanced Touches and Gestures
- Hour 18. Sensing Orientation and Motion
- Hour 19. Working with Rich Media
- Hour 20. Interacting with Other iOS Services
- Hour 21. Implementing Location Services
- Hour 22. Building Background-Ready Applications
- Hour 23. Building Universal Applications
- Hour 24. Application Tracing, Monitoring, and Debugging
- Index
- Appendix A. Introducing Xcode Source Control
- Code Snippets
Product information
- Title: iOS 8 Application Development in 24 Hours, Sams Teach Yourself, Sixth Edition
- Author(s):
- Release date: April 2015
- Publisher(s): Sams
- ISBN: 9780133994438
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