5. Transforms

Unfortunately, no one can be told what the Matrix is. You have to see it for yourself.

Morpheus, The Matrix

In Chapter 4, “Visual Effects,” we looked at some techniques to enhance the appearance of layers and their contents. In this chapter, we investigate CGAffineTransform, which can be used to rotate, reposition, and distort our layers, and at CATransform3D, which can change boring flat rectangles (albeit rounded rectangles with drop-shadows) into three-dimensional surfaces.

Affine Transforms

In Chapter 3, “Layer Geometry,” we made use of the UIView transform property to rotate the hands on a clock, but we didn’t really explain what was going on behind the scenes. The UIView transform property is of type CGAffineTransform, and ...

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