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iOS Swift 遊戲程式開發錦囊妙計 第二版
book

iOS Swift 遊戲程式開發錦囊妙計 第二版

by Jonathon Manning, Paris Buttfield-Addison
January 2016
Intermediate to advanced
432 pages
7h 17m
Chinese
GoTop Information, Inc.

Overview

遊戲開發問題的簡明解法

「對於想要製作突出的iOS遊戲的開發人員而言,本書是寶貴的資源,內容涵蓋遊戲引擎的設計原則與iOS運用的具體細節。」
—Jonathan Adamczewski,Insomniac Games遊戲引擎設計師

打算做出驚人的iPhone、iPad和iPod touch遊戲嗎?利用Apple的Swift程式語言,開發遊戲從未如此簡單。本書以Swift更新版本,針對常見的iOS遊戲開發議題提供詳細的錦囊妙計,內容涵蓋廣泛,範圍從2D與3D數學、Sprite Kit、OpenGL到系統效能皆有著墨。

對於iOS遊戲程式設計會遭遇到的普遍問題而言,讀者可以從本書得到簡單而直接的答案與解法。如果想要了解如何讓物體施行物理運動,或是想要複習遊戲相關的數學問題,本書提供了豐富示範程式碼及解答。閱讀本書之前,讀者需要對iOS軟體開發、Swift與Objective-C語言有一些基本的認識。

‧設計遊戲的架構與程式布局
‧利用UIKit建置元件與自訂選單
‧偵測與回應玩家的輸入
‧應用音效與音樂的播放技術
‧提供不同的資訊儲存方式
‧運用Sprite Kit的2D繪圖
‧運用Scene Kit的3D繪圖
‧安排二維的物理模擬
‧提供OpenGL基礎、中等及高等的3D繪圖功能
‧賦予人工智慧的遊戲挑戰
‧應用遊戲控制器與外接螢幕

 

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Publisher Resources

ISBN: 9789863479048