© Peter Hoddie and Lizzie Prader 2020
P. Hoddie, L. PraderIoT Development for ESP32 and ESP8266 with JavaScripthttps://doi.org/10.1007/978-1-4842-5070-9_9

9. Drawing Graphics with Poco

Peter Hoddie1  and Lizzie Prader1
(1)
Menlo Park, CA, USA
 

The Poco renderer is at the core of all graphics and user interface code in this book. As you learned in Chapter 8, the design and implementation of Poco are optimized for delivering high-quality, high-performance graphics on the inexpensive microcontrollers used in many IoT products. This chapter introduces all the major capabilities of the Poco API through a series of examples. The name Poco is a term from classical music meaning “a little,” reflecting the compact size and scope of the rendering engine.

Poco ...

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