Chapter 5. Physics, Sprites, and Animation with the cocos2d-iPhone Framework

Benjamin Jackson

Physics, Sprites, and Animation with the cocos2d-iPhone Framework

Company: Brainjuice

Location: Rio de Janeiro, Brazil

Former life as a developer: Languages, roughly in order: BASIC, Pascal, C/C++, Objective Caml, Java, Flash/ActionScript, and Ruby/Rails. Development environments: Eclipse, Visual Studio, and Flash. Programs used: TextMate, Creative Suite, and Terminal.app.

Life as an iPhone developer: Created the Arcade Hockey game and Town Hall reference application

iPhone development toolset: TextMate for editing, Xcode for building, and instruments and clang static analyzer for detecting leaks

What's in this chapter: This ...

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