Appendix B. 31 Days of iPhone Apps
Over the years, we have given many presentations on developing mobile applications. One thing we have heard time and time again is that people have a hard time taking those first steps to write their first iPhone application. It's easy to think that it will take too much time or be too hard, but that is simply not the case. But instead of telling people this, we decided we would show them how easy it really is. And with that, Apps Amuck was born.
One of our first goals was to write 31 iPhone applications in 31 days. By doing so we thought we could prove to everyone that it's not as hard as they might have first thought to create an iPhone app. The month just flew by, and before we knew it, we were done. All 31 apps were completed in record time.
This was a tough challenge, and we really had to push ourselves to accomplish our goal. Along the way we learned a lot, and we know from all the e-mails we've received that many of you have, as well. What follows are the 31 applications that we created. For each app we have included a description, technical details, a source code link, and the splash screen image.
We hope that with all of these applications—and with this book—you will learn even more and go even further in your goals for iPhone game development.
Day 1: Minutes to Midnight
Minutes to Midnight counts down the minutes from the current time until 12 a.m. This simple-to-use application is particularly helpful to anyone who must meet a deadline before ...
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