This chapter covers
So far, our focus on iPhone programming has mainly been on text. Sure, we’ve displayed the occasional UIImage, such as the mountain drawing in the last chapter, but we’ve only considered the simplest means for doing so.
The iPhone offers an experience that’s potentially much richer and more engaging. A camera, a microphone, a complete photos library, and a speaker are just some of the utilities built into the iPhone. In this chapter, we’re going to look at these features as part of a general exploration of media. We’ll provide deep coverage on images, some information on the iPhone’s media player, ...