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iPhone Programming: The Big Nerd Ranch Guide
book

iPhone Programming: The Big Nerd Ranch Guide

by Aaron Hillegass, Joe Conway
April 2010
Beginner to intermediate
480 pages
10h 9m
English
Big Nerd Ranch Guides
Content preview from iPhone Programming: The Big Nerd Ranch Guide

19. Controlling Animation with CAAnimation

An animation object drives change over time. While you have not yet used animation objects explicitly, all the animation in iPhone OS is driven by instances of the different animation classes. An animation object is an instruction set (“Move from point A to point B over 2 seconds”) that can be added to a CALayer instance. Many properties of CALayer can be animated by animation objects: opacity, position, transform, bounds, and contents are just a few. When an animation object is added to a layer, that layer begins following the instructions of the animation.

Animation Objects

The abstract superclass for all animation objects is CAAnimation. CAAnimation is responsible for handling timing; it has a ...

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Publisher Resources

ISBN: 9780321706485Purchase book