Chapter 5. Introducing Structure into Your Programs

WHAT YOU WILL LEARN IN THIS CHAPTER:

  • How to declare and write your own C++ functions

  • How function arguments are defined and used

  • How to pass arrays to and from a function

  • What pass-by-value means

  • How to pass pointers to functions

  • How to use references as function arguments, and what pass-by-reference means

  • How the const modifier affects function arguments

  • How to return values from a function

  • How to use recursion

Up to now, you haven't really been able to structure your program code in a modular fashion, because you have only been able to construct a program as a single function, main(); but you have been using library functions of various kinds as well as functions belonging to objects. Whenever you write a C++ program, you should have a modular structure in mind from the outset, and as you'll see, a good understanding of how to implement functions is essential to object-oriented programming in C++.

There's quite a lot to structuring your C++ programs, so to avoid indigestion, you won't try to swallow the whole thing in one gulp. After you have chewed over and gotten the full flavor of these morsels, you'll move on to the next chapter, where you will get further into the meat of the topic.

UNDERSTANDING FUNCTIONS

First, let us take a look at the broad principles of how a function works. A function is a self-contained block of code with a specific purpose. A function has a name that both identifies it and is used to call it for execution in ...

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