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Java 2D Graphics
book

Java 2D Graphics

by Jonathan Knudsen
May 1999
Intermediate to advanced
368 pages
9h 6m
English
O'Reilly Media, Inc.
Content preview from Java 2D Graphics

9.4. Drawing on Images

Up until now, I've treated an image as something that gets rendered on a drawing surface. But the image itself can be a drawing surface. The Image class provides the following method for this purpose:

public abstract Graphics getGraphics()

This method returns a Graphics instance that renders to this Image. This method is supported only for application-created offscreen images. In particular, images that represent external image data, like those returned from the getImage() methods in Applet and Toolkit, will throw an Illegal-AccessError from this method.

BufferedImage , as a subclass of Image, also has a getGraphics() method. However, it is deprecated. You should use the createGraphics() method instead, as it explicitly returns a Graphics2D instead of a Graphics:

public Graphics2D createGraphics()

Use this method to obtain a Graphics2D that represents this BufferedImage as a drawing surface.

The following example shows the two-faced nature of Images. It creates an image, draws on it, and then renders the modified image to the screen. It demonstrates that an image can be rendered on a drawing surface as well as being a drawing surface itself.

import java.awt.*; import java.awt.event.*; import java.awt.image.*; import java.io.*; import com.sun.image.codec.jpeg.*; public class ImageDuplicity extends Component { public static void main(String[] args) { ApplicationFrame f = new ApplicationFrame("ImageDuplicity v1.0"); f.setLayout(new BorderLayout()); Component ...
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Publisher Resources

ISBN: 1565924843Catalog PageErrata