Book description
Everything you need to get going with Java!
Java All-in-One For Dummies, 4th Edition has what you need to get up and running quickly with Java. Covering the enhanced mobile development and syntax features as well as programming improvements, this guide makes it easy to find what you want and put it to use.
Focuses on the vital information that enables you to get up and running quickly with Java
Covers the enhanced multimedia features as well as programming enhancements, Java and XML, Swing, server-side Java, Eclipse, and more
Minibooks cover Java basics; programming basics; strings, arrays, and collections; programming techniques; Swing; Web programming; files and databases; and a "fun and games" category
Java All-in-One For Dummies, 4th Edition focuses on the practical information you need to become productive with Java right away.
Table of contents
-
- Introduction
-
Book I: Getting Started with Java Basics
- Chapter 1: Welcome to Java
- Chapter 2: Installing and Using Java Tools
- Chapter 3: Working with TextPad
-
Book II: Programming Basics
- Chapter 1: Java Programming Basics
-
Chapter 2: Working with Variables and Data Types
- Declaring Variables
- Initializing Variables
- Using Final Variables (Constants)
- Working with Primitive Data Types
- Using Reference Types
- Working with Strings
- Converting and Casting Numeric Data
- Thinking Inside the Box
- Understanding Scope
- Shadowing Variables
- Printing Data with System.out
- Getting Input with the Scanner Class
- Getting Input with the JOptionPane Class
- Using enum to Create Your Own Data Types
- Chapter 3: Working with Numbers and Expressions
- Chapter 4: Making Choices
- Chapter 5: Going Around in Circles (Or, Using Loops)
- Chapter 6: Pulling a Switcheroo
- Chapter 7: Adding Some Methods to Your Madness
- Chapter 8: Handling Exceptions
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Book III: Object-Oriented Programming
- Chapter 1: Understanding Object-Oriented Programming
- Chapter 2: Making Your Own Classes
- Chapter 3: Working with Statics
- Chapter 4: Using Subclasses and Inheritance
- Chapter 5: Using Abstract Classes and Interfaces
- Chapter 6: Using the Object and Class Classes
- Chapter 7: Using Inner Classes, Anonymous Classes, and Lambda Expressions
- Chapter 8: Packaging and Documenting Your Classes
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Book IV: Strings, Arrays, and Collections
- Chapter 1: Working with Strings
- Chapter 2: Using Arrays
- Chapter 3: Using the ArrayList Class
- Chapter 4: Using the LinkedList Class
- Chapter 5: Creating Generic Collection Classes
- Chapter 6: Using Bulk Data Operations with Collections
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Book V: Programming Techniques
- Chapter 1: Programming Threads
- Chapter 2: Network Programming
- Chapter 3: Using Regular Expressions
- Chapter 4: Using Recursion
-
Chapter 5: Working with Dates and Times
- Pondering How Time is Represented
- Picking the Right Date and Time Class for Your Application
- Using the now Method to Create a Date-Time Object
- Using the parse Method to Create a Date-Time Object
- Using the of Method to Create a Date-Time Object
- Looking Closer at the LocalDate Class
- Extracting Information About a Date
- Comparing Dates
- Calculating with Dates
- Formatting Dates
- Looking at a Fun Birthday Calculator
- Chapter 6: Using BigDecimals
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Book VI: Swing
- Chapter 1: Swinging into Swing
- Chapter 2: Handling Events
- Chapter 3: Getting Input from the User
- Chapter 4: Choosing from a List
- Chapter 5: Using Layout Managers
- Book VII: Web Programming
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Book VIII: Files and Databases
- Chapter 1: Working with Files
- Chapter 2: Working with File Streams
- Chapter 3: Database for $100, Please
- Chapter 4: Using JDBC to Connect to a Database
- Chapter 5: Working with XML
- Book IX: Fun and Games
- About the Author
- Cheat Sheet
- More Dummies Products
Product information
- Title: Java All-in-One For Dummies, 4th Edition
- Author(s):
- Release date: March 2014
- Publisher(s): For Dummies
- ISBN: 9781118408032
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