Chapter 1
Programming Threads
IN THIS CHAPTER
Examining threads
Creating threads from the Thread class
Working with the Runnable interface
Creating threads that cooperate
Executing threads
Making methods cooperate
Using a lock
Interrupting threads
Remember the guy from the old Ed Sullivan Show who used to spin plates? Somehow, he managed to keep all those plates spinning, running from pole to pole to give each plate a little nudge — just enough to keep it going.
In Java, threads are the equivalent of the spinning-plate guy. Threads let you divide the work of an application into separate pieces, all of which then run simultaneously. The result is a faster and more efficient program, but ...
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