IN THIS CHAPTER
Getting a quick overview of what JavaFX is and what you can do with it
Looking at a basic JavaFX program
Importing the classes you need to create a JavaFX program
Creating a class that extends the JavaFX Application class
Using classes such as Button, BorderPane, and Scene to create a user interface
Creating an event handler that will be called when the user clicks a button
Examining an enhanced version of the Click Me program
Up to this point in this book, all the programs are console-based, like something right out of the 1980s. Console-based Java programs have their place, especially when you're just starting with Java. But eventually you’ll want to create programs that work with a graphical user interface (GUI).
This chapter gets you started ...