Chapter 3. Strings and Things
Introduction
Character strings are an inevitable part of just about any programming task. We use them for printing messages to the user, for referring to files on disk or other external media, and for people’s names, addresses, and affiliations. The uses of strings are many, almost without number (actually, if you need numbers, we’ll get to them in Chapter 5).
If you’re coming from a programming language like C,
you’ll need to remember that
String
is a defined
type (class) in Java. That is, a string is an
object, and therefore has methods. It is
not an array of characters and should not be thought of as an array.
Operations like fileName.endsWith(".gif") and
extension.equals(".gif") (and the equivalent
".gif".equals(extension)) are commonplace.
Notice that a given String object, once
constructed, is immutable. That is, once I have said String s = "Hello" + yourName; then the particular object that
reference variable s refers to can never be
changed. You can assign s to refer to a different
string, even one derived from the original, as in s = s.trim( ). And you can retrieve characters from the
original string using charAt( )
, but it isn’t called
getCharAt( ) because there is not, and never will
be, a setCharAt( ) method. Even methods like
toUpperCase( )
don’t change the
String; they return a new
String object containing the translated
characters. If you need to change characters within a
String, you should instead create a
StringBuffer
(possibly ...
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