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Java Design Patterns: A Hands-On Experience with Real-World Examples
book

Java Design Patterns: A Hands-On Experience with Real-World Examples

by Vaskaran Sarcar
December 2018
Intermediate to advanced content levelIntermediate to advanced
512 pages
8h 51m
English
Apress
Content preview from Java Design Patterns: A Hands-On Experience with Real-World Examples
© Vaskaran Sarcar 2019
Vaskaran SarcarJava Design Patternshttps://doi.org/10.1007/978-1-4842-4078-6_24

24. Simple Factory Pattern

Vaskaran Sarcar1 
(1)
Bangalore, Karnataka, India
 

This chapter covers the simple factory pattern.

Intent

Create an object without exposing the instantiation logic to the client.

Concept

In object-oriented programming, a factory is a special kind of object that can create other objects. A factory can be invoked in many ways, but most often, it uses a method that can return objects with varying prototypes. Any subroutine that can help create these new objects is considered a factory. The ultimate purpose of using a factory method is to abstract the object creational mechanism (or process) from the consumers of the application. ...

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Publisher Resources

ISBN: 9781484240786Purchase LinkPublisher Website