© Vaskaran Sarcar 2019
Vaskaran SarcarJava Design Patternshttps://doi.org/10.1007/978-1-4842-4078-6_24

24. Simple Factory Pattern

Vaskaran Sarcar1 
Bangalore, Karnataka, India

This chapter covers the simple factory pattern.


Create an object without exposing the instantiation logic to the client.


In object-oriented programming, a factory is a special kind of object that can create other objects. A factory can be invoked in many ways, but most often, it uses a method that can return objects with varying prototypes. Any subroutine that can help create these new objects is considered a factory. The ultimate purpose of using a factory method is to abstract the object creational mechanism (or process) from the consumers of the application. ...

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