Interface Declarations
An IDL interface is just a collection of data attributes
and methods that define the semantics of the interface. Declaring an
interface is another way to create a new data type in IDL, but unlike
struct
s and unions, an interface
can have both data members and methods that can be called on objects
of its type. An interface is also a name-scoping construct, similar to
a module. You can declare an IDL interface and simply include a set of
constants that you want associated with that interface name. In this
case, you have to specify the interface scope in order to refer to the
constants from within other scopes.
An interface consists of the following elements:
// IDL interfaceidentifier
[:inheritance spec
] {interface body
};
The interface identifier can be any valid IDL identifier. The body of the interface can contain any of the following constructs:
A user-defined type (
struct
,union
,typedef
,enum
)A constant declaration
An interface-specific exception declaration
Data attributes
Methods or operations
We’ve already seen the syntax for the first three of these items in earlier sections of this IDL overview. They become part of an interface simply by being declared within the braces of the body of the interface. In the next few sections, we’ll see how to define interface attributes and methods , and then we’ll look at how inheritance of IDL interfaces works.
Attributes
Attributes are data members that belong to interfaces. To readers familiar with JavaBeans, declaring ...
Get Java Enterprise in a Nutshell, Third Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.