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Java Game Development with LibGDX: From Beginner to Professional
book

Java Game Development with LibGDX: From Beginner to Professional

by Lee Stemkoski
January 2018
Beginner to intermediate
439 pages
13h 13m
English
Apress
Content preview from Java Game Development with LibGDX: From Beginner to Professional
© Lee Stemkoski 2018
Lee StemkoskiJava Game Development with LibGDXhttps://doi.org/10.1007/978-1-4842-3324-5_11

11. Platform Games

Lee Stemkoski1 
(1)
DEPT OF MATH & CS, ADELPHI UNIVERSITY DEPT OF MATH & CS, Garden City, New York, USA
 
In this chapter, you will learn how to create the platform game Jumping Jack, shown in Figure 11-1, inspired by arcade and console games such as Donkey Kong and Super Mario Bros. New concepts introduced in this chapter include actors with multiple animations, platform physics, using extra actors as “sensors” to monitor the area around an actor for overlap and collision, jump-through platforms, and key-and-lock mechanics.
Figure 11-1.

The platform game Jumping Jack

Game Project: Jumping Jack

Jumping Jack is an action ...

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ISBN: 9781484233245Purchase LinkPublisher Website