This chapter will explain how to set up a Java development environment and configure it to run with the LibGDX game development framework. You’ll see a simple example of a “Hello, World!” program and explore it in enough detail to understand the different parts. Finally, you’ll learn some of the advantages to be gained by working with the LibGDX library .
Choosing a Development Environment
Before diving into Java programming, you will need to set up an integrated development environment (IDE)— the ...