January 2018
Beginner to intermediate
439 pages
13h 13m
English
This chapter will explain how to set up a Java development environment and configure it to run with the LibGDX game development framework. You’ll see a simple example of a “Hello, World!” program and explore it in enough detail to understand the different parts. Finally, you’ll learn some of the advantages to be gained by working with the LibGDX library .
Before diving into Java programming, you will need to set up an integrated development environment (IDE)— the ...
Read now
Unlock full access