© Lee Stemkoski 2018
Lee StemkoskiJava Game Development with LibGDXhttps://doi.org/10.1007/978-1-4842-3324-5_2

2. The LibGDX Framework

Lee Stemkoski1 
(1)
DEPT OF MATH & CS, ADELPHI UNIVERSITY DEPT OF MATH & CS, Garden City, New York, USA
 
This chapter will introduce many of the major features of the LibGDX library . It will illustrate how to use them in the process of creating a game called Starfish Collector , where you help the player’s character, a turtle, swim around the ocean floor while looking for a starfish. A screenshot of this game in action appears in Figure 2-1. At first, you will create a basic, functional game. Following a motivational discussion of object-oriented design principles, you will rewrite parts of this project using some ...

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