June 2017
Beginner
1296 pages
69h 23m
English
Today, as demands for new and more powerful software are soaring, building software quickly, correctly and economically remains an elusive goal. Objects, or more precisely, the classes objects come from, are essentially reusable software components. There are date objects, time objects, audio objects, video objects, automobile objects, people objects, etc. Almost any noun can be reasonably represented as a software object in terms of attributes (e.g., name, color and size) and behaviors (e.g., calculating, moving and communicating). Software-development groups can use a modular, object-oriented design-and-implementation approach to be much more productive than with earlier popular techniques like “structured ...