Numbers and Math
Java provides the
byte, short,
int, long,
float, and double
primitive types for representing
numbers. The java.lang
package includes the corresponding
Byte, Short,
Integer, Long,
Float, and Double classes, each
of which is a subclass of Number. These classes
can be useful as object wrappers around their primitive types, and
they also define some useful constants:
// Integral range constants: Integer, Long, and Character also define these Byte.MIN_VALUE // The smallest (most negative) byte value Byte.MAX_VALUE // The largest byte value Short.MIN_VALUE // The most negative short value Short.MAX_VALUE // The largest short value // Floating-point range constants: Double also defines these Float.MIN_VALUE // Smallest (closest to zero) positive float value Float.MAX_VALUE // Largest positive float value // Other useful constants Math.PI // 3.14159265358979323846 Math.E // 2.7182818284590452354
Mathematical Functions
The
Math class
defines a number of methods that provide trigonometric, logarithmic,
exponential, and rounding operations, among others. This class is
primarily useful with floating-point values. For the trigonometric
functions, angles are expressed in radians. The logarithm and
exponentiation functions are base e, not base
10. Here are some examples:
double d = Math.toRadians(27); // Convert 27 degrees to radians d = Math.cos(d); // Take the cosine d = Math.sqrt(d); // Take the square root d = Math.log(d); // Take the natural logarithm d = ...
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