CHAPTER
15
Graphics and User Gestures Processing
n Chapter 13, you learned about GUI building and event processing. In Chapter 14, you learned about creating sophisticated GUIs using layout managers. In those two chapters, the JFrame container was used to create a stand-alone Java application. In this chapter, you learn about another class of applications called applets. Applets have a somewhat different life cycle and runtime requirements than a stand-alone application. Applets require a web browser to run. Java does supply a command-line utility ...
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