Key Skills & Concepts
• Using Timelines
• Creating paths
• Using keyframes
This chapter introduces you to the world of basic JavaFX animation. Whether you want to create animated text and fly-ins or gain knowledge for creating games, basic animation is the place to begin.
You will need to master three basic topics when tackling basic JavaFX animation:
To begin this chapter, open NetBeans to the JavaFXForBeginners project you have been working on throughout this book. Create a new, empty JavaFX script file named Chapter8.fx. Based on previous chapters, the contents of this file should look as follows:
/* * Chapter8.fx * * v1.0 - J. F. DiMarzio * * 5/27/2010 – created * * Basic Animation ...