November 2004
Intermediate to advanced
600 pages
11h 51m
English
In this chapter, we will present the barest outline of a software development methodology. For some readers, this will be simplistic and unsuitable. In our experience, however, there are many businesses out there with very small development teams that have very little software engineering experience, even though they have considerable technical and programming skill. Our goal here is to present a bare minimum of analysis and design method, so that we can be sure we have a common basis for discussing the issues of object-oriented analysis and design.
In this chapter you will learn a very simple method for object discovery and a simple method of documenting this process.
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