Chapter 15. Graphics and Java 2D
One picture is worth ten thousand words.
—Chinese proverb
Treat nature in terms of the cylinder, the sphere, the cone, all in perspective.
—Paul Cézanne
Colors, like features, follow the changes of the emotions.
—Pablo Picasso
Nothing ever becomes real till it is experienced—even a proverb is no proverb to you till your life has illustrated it.
—John Keats
Objectives
In this chapter you’ll learn:
• To understand graphics contexts and graphics objects.
• To manipulate colors and fonts.
• To use methods of class Graphics
to draw various shapes.
• To use methods of class Graphics2D
from the Java 2D
API to draw various shapes.
• To specify Paint
and Stroke
characteristics of shapes displayed with Graphics2D ...
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