Java™ Media APIs: Cross-Platform Imaging, Media, and Visualization
by Alejandro Terrazas, John Ostuni, Michael Barlow
Levels of Usage of the JMF API
The JMF affords the user a range of programming opportunities. These extend from using the JMF without ever writing a single line of code (using JMFStudio), through simple player programming as found in the example at the end of this chapter, all the way to extending the capabilities of the JMF by adding new formats, effects, or codecs (as discussed in Chapter 9).
This has two implications. First, it is possible to take a minimalist approach in learning the JMF: learning only the necessary features for the application required while still achieving the desired effect. Second, it is possible to learn the JMF in layers—starting with the easier concepts and applications and slowly delving into the underlying structure ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access