November 2002
Intermediate to advanced
848 pages
19h 59m
English
Geometric modeling is at the heart of 3D graphics and is, quite frankly, among the most tedious and time-consuming parts of the entire enterprise. Although many people are born with a gift for creating models, the rest of us have to learn incrementally and through experimentation. Fortunately, there are programs to facilitate the process of building 3D shapes, and it also possible to purchase or download a large number of prebuilt shapes that can be imported into Java 3D. Finally, with 3D laser scanners becoming less expensive, the importation of 3D models will become more commonplace.
That said, it is strongly advised that you come to grips with the challenges of creating a 3D model. Geometric modeling can have a particularly ...