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Joy of Patterns: Using Patterns for Enterprise Development, The by Brandon Goldfedder

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dealhand.h

// Dealers hand header
// Brandon Goldfedder

#ifndef _STANDARDDEALERHAND
#define _STANDARDDEALERHAND

#include "stdhand.h"

class StandardDealerHand: public StandardBlackJackHand {
public:
   StandardDealerHand(Displayer *displayer);
   ~StandardDealerHand();
   TURN_RESULT TakeTurn();
   const char* const GetIdentity() const;
   unsigned int NumCardsDealtDown() const;
   };

#endif

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