Storing Clip Information
A ClipInfo
object is responsible for loading a clip and plays, pauses, resumes, stops, and loops that clip when requested by ClipsLoader
. Additionally, an object implementing the SoundsWatcher
interface (a watcher) can be notified when the clip loops or stops.
Much of the manipulation carried out by ClipInfo
, such as clip loading, is almost identical to that found in PlayClip.java in Chapter 7. Perhaps the largest difference is that PlayClip
exits when it encounters a problem, and ClipInfo
prints an error message and soldiers on.
loadClip()
is similar to PlayClip
's loadClip()
, so certain parts have been commented away in the code below to simplify matters:
// global private Clip clip = null; private void loadClip(String fnm) { try { // 1. access the audio file as a stream AudioInputStream stream = AudioSystem.getAudioInputStream( getClass().getResource(fnm) ); // 2. Get the audio format for the data in the stream AudioFormat format = stream.getFormat(); // convert ULAW/ALAW formats to PCM format... // several lines, which update stream and format // 3. Gather information for line creation DataLine.Info info = new DataLine.Info(Clip.class, format); // make sure the sound system supports the data line if (!AudioSystem.isLineSupported(info)) { System.out.println("Unsupported Clip File: " + fnm); return; } // 4. create an empty clip using the line information clip = (Clip) AudioSystem.getLine(info); // 5. Start monitoring the clip's line events clip.addLineListener(this); ...
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