Book description
DESIGN, BUILD, CREATE, AND SHARE YOUR GAME WITH THE WORLD!
Ever wanted to create your own video game? With Microsoft’s Kodu, you can.¿ It’s fun! And while you’re having fun, you’ll learn incredible problem-solving,¿ programming, and game design skills as well.
Kodu is a simple visual language that’s just for games, and you’ll be¿ amazed at just how much you can do with it. Yes, you! It’s perfect for people¿ who’ve never programmed before—whether they’re 8, 18, or 80. Kodu for¿ Kids teaches you all you need to know to create great Kodu games that you¿ can share with the world!
Don’t just read it! See it! New online videos show you what to do!
INCLUDES FOUR START-TO-FINISH EXAMPLE GAMES:
1-Player Shooter
2-Player Competition
Mission Quest
Side-Scroller Experience
DO IT ALL—EVERY STEP!
Learn how games really work
Master Kodu’s easy tools, controls, and programming
Imagine your quest and plan your game
Script a great story
Create your characters and make them move and talk
Invent and build new worlds
Design weapons, targets, and objects
Build enemies and make them fight
Add amazing sound, music, and special effects
Set up multiple players, levels, and points
Discover expert tips and tricks for better games
Make everything work together
Share your games with players all over the world
Table of contents
- About This eBook
- Title Page
- Copyright Page
- Contents at a Glance
- Table of Contents
- Forewords
- About the Author
- Dedication
- Acknowledgments
- We Want to Hear from You!
- Reader Services
- Introduction
- 1. Get Kodu: Download and Installation
- 2. Explore Kodu Game Lab: Basic User Controls and Tools
- 3. Take a Test Drive: Controlling Objects and Terrain
- 4. Missiles Locked and Loaded: Adding Targets and Firing Controls
- 5. Player 1 Versus Player 2: Adding Players and Awarding Points
- 6. Build Your Own World: Moving Mountains and Painting Terrain
- 7. Difficult Targets to Hit: Increasing Game Difficulty and Path Following
- 8. Dangerous Targets: Programming Enemies That Fire Back
- 9. Grab That Power Up: Using Pages for More Complex Programs
- 10. The Cameras Are Rolling: Camera Controls for Solo and Multiplayer Games
- 11. Good Game Design, Part 1: Tips and Tricks for Better Game Programming
- 12. Adding Conversations and In-Game Instructions
- 13. World Design: Creating Environmental Special Effects
- 14. Games Should Be Heard: Programming Music and Sound Effects
- 15. Good Game Design, Part 2: More Tips and Tricks for Great Games
- 16. The Role of the Storyteller: Scripting Cut-Scenes Between Game Action
-
17. The Big Bag of Tricks
- Programming Features You Might Not Have Discovered
- Modifying Terrain Edit Speed
- Controlling Score Visibility
- The Great and Powerful Rock
- Using Description to Hold Comments
- Using Say Tiles to Hold Comments
- Using the Inline Tile to Save Time
- Using Multiple Game Controllers
- Configuring Missile Control
- Moving On
- 18. Join the Community: Online Help and Sharing Games
- 19. Good Game Design, Part 3: Giving Players a Great Experience
- 20. Sample Game 1: A One-Player Shooter
- 21. Sample Game 2: Two-Player Competition
- 22. Sample Game 3: On a Mission
- 23. Sample Game 4: The Side-Scroller Experience
- 24. Closing Thoughts and Challenges
- A. The Kodu Developers
- Index
- Where Are the Companion Content Files?
Product information
- Title: Kodu for Kids: The Official Guide to Creating Your Own Video Games
- Author(s):
- Release date: April 2013
- Publisher(s): Que
- ISBN: 9780133381016
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