Build Another Fragment (Game)
We created GameFragment last chapter, but it still looks pretty sad, especially compared to the PickPlayersFragment. By the time we wrap up this chapter, we’ll have a screen that looks like the image shown.
The rest of this chapter will be spent in GameFragment, so I recommend going to navigation/nav_graph.xml and setting app:startDestination to @id/gameFragment. Then, we’ll start by enabling data binding for GameFragment.
Enable Data Binding for GameFragment
As we’re just turning on data binding in GameFragment right now, all we need to do in fragment_game.xml is add that generic <layout> tag plus an empty <ConstraintLayout> ...
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