November 2010
Intermediate to advanced
504 pages
12h 45m
English
In the previous chapter, we created a second version of Dice of Doom to play on larger game boards. It has become quite difficult to understand the board and make moves using our crude console interface. Certainly, Dice of Doom would be infinitely better if we had a pretty graphical game board that allowed us to simply click where we wanted to make our moves. Well, I have good news for you . . .
In this chapter, we’ll put together a lot of code from earlier chapters to transform Dice of Doom into a full-featured, graphical game you can play right inside a web browser!
We’ve already written a primitive web server in Chapter 13. Also, we’ve ...
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