So far, you have learned how to add tile layers to a map. In the previous example, you added a WMS layer on top of a base tile layer. Now, you will learn how to draw your own layers that need to be added on top of a tile layer. The three geometric primitives of vector data that you can add to a map are often referred to as points, lines, and polygons.
In this section, you will learn how to add markers, polylines, and polygons to your map.
So far, your map is not that interesting. You often draw a map to highlight a specific place or point. Leaflet has a
Point class; however, it is not used to simply add a point on the map with an icon to specify the place. In Leaflet, points are added to the map using the
Marker class. ...