© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
J. N. Rosenfield BoeiraLean Game Development https://doi.org/10.1007/978-1-4842-9843-5_13

13. Consolidating Knowledge Before Expanding

Julia Naomi Rosenfield Boeira1  
(1)
Winnipeg, MB, Canada
 
If you recall, the book began by covering preconceptions in the game industry regarding Lean and Agile methodologies. This chapter reviews and discusses each of those points:
  1. 1.

    Test automation in games is much more complex than in other software industries.

     
  2. 2.

    The visuals and art cannot be tested automatically.

     
  3. 3.

    Open betas and demos for kids to test the game are much cheaper.

     
  4. 4.

    The current business model in the industry is crazy and based on off-the-shelf games. ...

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