© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
J. N. Rosenfield BoeiraLean Game Development https://doi.org/10.1007/978-1-4842-9843-5_16

16. Testing Gameplay

Julia Naomi Rosenfield Boeira1  
(1)
Winnipeg, MB, Canada
 

How do you develop a character controller with TDD?

There are many character controller implementations you can use to simplify your project’s development, and there is no shame in using them, especially the well tested ones. Just be sure to test your code. This chapter explores how to develop a character controller using Unity’s standard CharacterController component and test-driven development for the gameplay behaviors usually associated with a character. It starts by detecting mouse and ...

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