© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
J. N. Rosenfield BoeiraLean Game Development https://doi.org/10.1007/978-1-4842-9843-5_2

2. First Steps with Lean

Julia Naomi Rosenfield Boeira1  
(1)
Winnipeg, MB, Canada
 

This chapter explains Lean in a deeper sense and how it relates to game development. It also presents a visualization of the Lean game development cycle. Finally, the chapter introduces some places where Lean game development can take advantage of Agile methodologies.

Seven Key Principles of Lean

When starting to talk about Lean in more detail, it’s important to cover the seven key principles of Lean:
  • Eliminate waste: This includes avoiding the following: producing disorderly and unnecessary ...

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