CHAPTER 7
Sprites, Camera, Action!
After completing this chapter, you will be able to:
- Understand the components of sprite sheet animation
- Create your own animation using a sprite sheet
- Manipulate the game camera
- Add audio to a game project for both music and sound effects
This chapter covers many of the additional concepts that are commonly needed to create full-featured and complete game projects, but were not introduced in previous chapters. These concepts include animation via sprite sheets, in-game camera manipulation, and audio for background music and cue effects. Animation, camera manipulation, and audio are often unnecessary for creating ...
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