December 2013
Beginner
292 pages
6h 36m
English
CHAPTER 7
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Sprites, Camera, Action!
After completing this chapter, you will be able to:
This chapter covers many of the additional concepts that are commonly needed to create full-featured and complete game projects, but were not introduced in previous chapters. These concepts include animation via sprite sheets, in-game camera manipulation, and audio for background music and cue effects. Animation, camera manipulation, and audio are often unnecessary for creating ...
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