March 2018
Beginner
274 pages
6h 1m
English
The last step is to allow the user to move the chair after they select it. Fortunately, we can do all that in code. Open up your code editor to the SceneController.cs file and follow along:
public GameObject m_andyAndroidPrefab; //after mepublic float MoveSpeed = .1f;
if (Input.touchCount < 1 || (touch = Input.GetTouch(0)).phase != ...
Read now
Unlock full access