Video description
To learn a programming language, it is crucial to understand the basic and fundamental concepts. Most of the courses teach the fundamentals with raw theory and this makes the learning boring. But not this video course. With this course, you will learn the basic concepts of C# by building console applications from the beginning.
The course starts by making you ready to build applications in C# by guiding you through the installation process of Visual Studio Community 2022, and by teaching you how to handle updates and do self-troubleshooting. Once you are up with Visual 2022, you will program interesting console applications such as a simple calculator, word unscrambler, simple web scraper, and sudoku solver. By building all these applications, you will become friendly with C# core concepts such as acceptance criteria, algorithm, flowchart, variables, expressions and operators, objects and classes, methods, arrays, loops, constructors, exception handling, unit testing, and a lot more C# topics.
Toward the end, you will find out what’s new in C# 7 and how you can use the updated features in application building.
By the end of this course, you will have developed basic C# skills that are needed for building simple .NET console applications.
What You Will Learn
- Find out the installation process of Visual Studio Community 2022
- Distinguish between Visual Studio 2015, Visual Studio 2019, and Visual Studio 2022
- Write error-free programs in C#
- Become familiar with C# concepts by building console applications
- Explore the latest features of C# 7
- Write unit tests to verify the application functionality
Audience
If you are new to C#, or an experienced software developer, who wants to learn the core concepts of C# for building .NET console applications, then this course is for you. Basic knowledge of C# is recommended, however, not mandatory. The course will require you to download and install Visual Studio Community 2022.
About The Author
Avetis Ghukasyan: Avetis Ghukasyan is a passionate web developer who believes that with hard work, dedication and consistency, anybody can learn and develop strong technical skills—even if that individual has no prior knowledge of it and feels like a complete beginner. He also believes that understanding concepts is much more important than memorizing them.
Table of contents
- Chapter 1 : Setup
-
Chapter 2 : Simple Calculator
- Acceptance Criteria
- Algorithm
- Flowchart
- Variables
- Expressions and Operators
- Converting a String to a Number
- Order of Evaluation
- String Manipulation, Formatting, and More
- Conditional Statements
- Objects and Classes
- Methods
- Static Versus Non-static
- Exceptions and Throw Keyword
- Try-Catch-Finally
- Writing Simple Calculator
- Writing Simple Calculator Unit Tests
-
Chapter 3 : Word Unscrambler
- Acceptance Criteria
- Algorithm
- Flowchart
- Lists
- Arrays
- Array Sort and More
- For Loop
- While Loop
- Do While Loop
- Foreach Loop
- Iterating Lists and Arrays
- Reference Versus Value Types
- Classes Versus Structs
- Out Versus Ref Parameters
- Null and Null coalescing
- Read-Only Versus Constant
- Read and Write Files
- Don't Repeat Yourself (DRY) Principle
- Writing Program – Part 1
- Writing Program – Part 2
- Writing the File Reader
- Writing a Word Matcher
- Writing Constants
- Writing Word Unscrambler Unit Tests
-
Chapter 4 : Simple Web Scraper
- Acceptance Criteria
- Algorithm
- Flowchart
- Fields
- Properties
- Constructors
- Object-Oriented Programming
- Encapsulation and InternalsVisibleTo
- Using Keywords
- Builder Pattern
- Single Responsibility Principle
- Hypertext Markup Language (HTML) Basics
- Regular Expressions
- Writing Both Builders
- Writing Scraper
- Writing Program – Part 1
- Writing Program – Part 2
- Writing Simple Web Scraper Unit Tests
-
Chapter 5 : Sudoku Solver
- Acceptance Criteria
- Algorithm
- A Flowchart
- StringBuilder
- Jagged Arrays Versus Multidimensional Arrays
- Dependency Injection
- Interfaces
- Abstract Classes
- Interfaces Versus Abstract Classes
- Polymorphism
- Language Integrated Query (LINQ) Introduction
- Writing Sudoku File Reader
- Writing Sudoku Mapper
- Writing the Sudoku Board Displayer
- Writing the Sudoku Board State Manager
- Writing the Sudoku Solver Engine
- Writing the Simple Markup Strategy – Part 1
- Writing the Simple Mark Up Strategy – Part 2
- Writing the Naked Pairs Strategy – Part 1
- Writing the Naked Pairs Strategy – Part 2
- Fixing a Few Bugs
- Writing the Program
- Writing Unit Tests – Part 1
- Writing Unit Tests – Part 2
- Chapter 6 : Updates in C# 7
Product information
- Title: Learn C# by Building Applications
- Author(s):
- Release date: October 2020
- Publisher(s): Packt Publishing
- ISBN: 9781800562721
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