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Learn cocos2D Game Development with iOS 5
book

Learn cocos2D Game Development with iOS 5

by Steffen Itterheim, Andreas Löw
November 2011
Beginner
532 pages
15h
English
Apress
Content preview from Learn cocos2D Game Development with iOS 5

Chapter 11

Isometric Tilemaps

With isometric tilemaps you can get the best of both worlds—using two-dimensional graphics to achieve a three-dimensional look. This is the reason isometric tilemap games are so widely popular. Isometric tilemap games started to get a strong foothold in the late 1990s but slowly disappeared with the increasing 3D-rendering performance of desktop computers and consoles. They reemerged with force in recent years in mobile games and social web games, where 3D rendering is very costly or not even available. Examples range from classic computer role-playing games like Ultima VII and Diablo to current Facebook-hype Farmville and many of its official and unofficial companion games.

Isometric games allow you to create ...

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Publisher Resources

ISBN: 9781430238133Purchase book