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Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 by David Guerineau

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Chapter    4

Break A Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause

This chapter will cover the first part of the creation of Break a Wall, a remake of the famous Breakout. Before you jump into the design of the game, I would like to cover a little bit of the game’s history.

Atari developed Breakout (Figure 4-1) in 1976. Released four years after the Pong, Breakout became an arcade game immediately. Later, Atari released video game console version of Breakout.

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Figure 4-1. Breakout original poster

Nolan Bushnell and Steve Bristow developed the game from an idea of having a one-player Pong game. The player ...

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